Gates are Smart Assemblies in EVE Frontier that let you travel instantly between two points in space. Linking two gates creates a direct transport connection, like a private tunnel through the stars. What makes them unique is that they are fully programmable.
Deploying a Smart Gate
Before building a Smart Gate, follow these rules:
Network Node: Build a Network Node at an L-Point first. Then place a Smart Gate nearby.
Distance Requirement: Place Smart Gates at least 20KM from any other Smart Assembly.
System Limit: Limit to five Smart Gates per star system.
Pairing Requirement: Each Smart Gate links to exactly one other. No branching connections.
Ownership Restriction: Both gates in a pair must belong to the same character.
Access control & usage
By default, anyone can use your Smart Gates. But since they are programmable, you write the rules:
Tribe Restrictions: Code the gate to allow only specific allies or groups.
Time-Based Functionality: Program the gate to be active only at certain times.
Toll Systems: Script a payment check to charge a fee per use.
Limitless Logic: Check real-world APIs, in-game metrics, or anything you imagine. Is the weather good in Reykjavík, Iceland? Then players can jump.
Your gate, your code, your rules. Shape it to fit your play style.
Smart Gate Controller Logic
The gate runs on a function called canJump. This decides whether a player is allowed through or not. Because you can directly modify this function, your gate isn't just a static structure, it's a fully programmable smart contract. Enforce entry rules, create complex triggers, or build the ultimate toll gate. If you can code it, the gate can run it.
Why use Smart Gates?
Speed: Cross vast distances instantly.
Security: Programmatically control who uses your routes.
Commerce: Earn income through scripted toll systems.
Strategy: Create complex, hidden, or conditional routes for tactical advantage.