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UI Breakdown

The Frontier is an expansive and rugged expanse. To help you navigate its challenging terrain, we offer a range of features designed to assist you on your journey.

On the upper-hand side, you will find the Overview section. Here, you have options to analyze your surroundings (CAM, TAC & SYS) and build structures. You can toggle between these features by zooming in and out as well (except Build).

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Once you select any objective or structure, you have various option like:

  1. Approach: The approach button is used to align your ship toward the selected object.
  2. Orbit: The orbit button attempts to position your ship in a circular path around the selected object. You can set the orbit distance by right-clicking and entering a custom value or by right-clicking the object in the overview and selecting from preset distances.
  3. Track: This shifts your camera’s anchor point from your ship to the selected object. This allows you to observe details such as the direction another ship is aligning and the type of weapons it has equipped.
  4. Lock Target: This feature locks your target so that you can perform necessary actions such as mining an asteroid or shooting your enemies.
  5. Show info: This will open a window that has the description of the object with the attributes.
  6. Warp: You can warp to far-away structures or materials in space, setting your arrival distance anywhere from 0 to 100 km. Once a warp command is issued, the ship aligns to the target, displaying a progress bar. If alignment completes without Warp Disruption, the ship enters warp.
    Note: Warping consumes Capacitor energy, which is restored using fuel—so always carry enough before heading out to explore or cause chaos.

Camera Menu: Normal camera mode (CAM), Tactical camera mode (TAC), System camera mode (SYS).

Radial Menu: If you click and hold on an object in space or an element in a window, a Radial Menu will appear. Most of the actions described above will be available through the Radial Menu. This can be helpful in battle where you can, orbit a ship by clicking on it in space.

Jettison: Jettison is a feature in the game that allows you to eject any item that you have in your ship inventory out into space. All you have to do is head over to the inventory tab and right-click on the item and select Jettison. At first, this proves quite useful since it can serve as storage. 

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The Terminal: This is a control panel that has all the important features to navigate in Space. You can explore this feature in more details here.

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HUD Settings: Here you can enter the Widget Move Mode that helps you to re-organize your widgets as per your comfortability. You can reset it to its default placements too. You can also change the UI of your widgets by toggling the Compact Mode.

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Health: This widget shows your ship HP, Armor HP and Shield HP. 

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Speed: This widget gives you control of your ships speed. Drag you mouse to increase or decrease the speed. It also has a 'Stop' button that instantly reduces your speed to 0 m/s.

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Fuel Tank: This shows your ship’s fuel capacity and current fuel level. To refuel in space, ensure the required fuel is in your cargo hold, then use the toggles to refuel your ship.

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Heat Bar: This will show you the temperature of your ship based on your environment. If you are near a star (sun) heat will increase and if you are far, it will cooldown. Overheating will do unexplainable stuff to your ship.

Capacitor: The capacitor units are displayed in the form of small white boxes When the capacitor runs out, your ship won't be able to do actions such as mining, shooting or using the after burner.

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Ship Fittings: In this widget you can see the number of fittings that are attached to your ship along with its sub-fittings, for example, a Small Cutting Laser attached with a Synthetic Mining lens. You can command your ship for a particular action by clicking on it or tapping the number shown below which you can customize in the Combat shortcut settings. 

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